Summary
Render audio data.
Syntax
[DllImport(DLL, EntryPoint = "openmpt_module_read_mono")]
public static extern int ModuleReadMono(IntPtr mod, int sampleRate, int count, short[] left, short[] right)
Remarks
The output buffers are only written to up to the returned number of elements.
You can freely switch between any of the "openmpt_module_read*" variants if you see a need to do so. libopenmpt tries to introduce as little switching annoyances as possible. Normally, you would only use a single one of these functions for rendering a particular module.
It is recommended to use the floating point API because of the greater dynamic range and no implied clipping.
Attributes
Type | Description |
---|---|
DllImportAttribute |
Parameters
Name | Type | Description |
---|---|---|
mod | IntPtr | The module handle to work on. |
sampleRate | int | Sample rate to render output. Should be in [8000,192000], but this is not enforced. |
count | int | Number of audio frames to render per channel. |
left | short[] | Pointer to a buffer of at least count elements that receives the left output. |
right | short[] | Pointer to a buffer of at least count elements that receives the right output. |
Return Value
Type | Description |
---|---|
int | The number of frames actually rendered. 0 if the end of song has been reached. |