Summary
Render audio data.
Syntax
[DllImport(DLL, EntryPoint = "openmpt_module_read_interleaved_float_stereo")]
public static extern int ModuleReadInterleavedFloatStereo(IntPtr mod, int sampleRate, int count, float[] samples)
Remarks
The output buffers are only written to up to the returned number of elements.
You can freely switch between any of the "openmpt_module_read*" variants if you see a need to do so. libopenmpt tries to introduce as little switching annoyances as possible. Normally, you would only use a single one of these functions for rendering a particular module.
Floating point samples are in the [-1.0..1.0] nominal range. They are not clipped to that range though and thus might overshoot.
Attributes
Type | Description |
---|---|
DllImportAttribute |
Parameters
Name | Type | Description |
---|---|---|
mod | IntPtr | The module handle to work on |
sampleRate | int | Sample rate to render output. Should be in [8000,192000], but this is not enforced. |
count | int | Number of audio frames to render per channel. |
samples | float[] | Pointer to a buffer of at least count*2 elements that receives the interleaved stereo output in the order (L,R). |
Return Value
Type | Description |
---|---|
int | The number of frames actually rendered. 0 if the end of song has been reached. |