Summary
Create a UnituneAsset from the module file's byte data.
Syntax
public static bool CreateUnituneAsset(byte[] moduleBytes, out UnituneAsset unituneAsset)
Parameters
| Name | Type | Description |
|---|---|---|
| moduleBytes | byte[] | The file data. |
| unituneAsset | UnituneAsset | An out parameter returning the created UnituneAsset. |
Return Value
| Type | Description |
|---|---|
| bool | True if the UnituneAsset is created successfully, false otherwise. |